Monthly Archives: February 2013

Fire Emblem Awakening: Perma-death Diaries, Vol. 2

Ricken-Fred

Dammit! Dammit! Dammit! I lost two more units today! TWO! Okay, so that’s a couple more units snatched to hell. So much for my vow. Frederick and little Ricken have fallen victim to a clearly superior Spotpass opponent. I reached for the stars, and the boys ate dirt. Luckily, neither of these characters has ovaries

Seven Years of Bad Luck: Playstation 3 and the 360 180

PS4 launch event

I know we still haven’t said anything about Sony’s PS4 press conference last week.  It was a lot to take in.  I watched it again today, and I thought back to seven years ago, who I was rooting for, which consoles seemed more promising, and which press conferences inspired the most optimism.  Then I realized

Tea Time with James Portnow from Extra Credits, Part 2 (Video)

Source: mental-drift.com

After the jump, check out part 2 of my MAGFest interview with James Portnow of Extra Credits fame.  This is a long interview, so stay tuned over the coming days for parts 3-6.   In this video, Portnow talks about the Indie Game Fund and the Mental Drift title.      

Tea Time with James Portnow from Extra Credits, Part 1 (Video)

portnow

After the jump, check out my MAGFest interview with James Portnow of Extra Credits fame.  This is a long interview, so stay tuned over the coming days for parts 2-6.   In this video, Portnow talks about the origins of Extra Credits.            

Fire Emblem Awakening: Perma-death Diaries, Vol. 1

Sully_confession

Every time I turned around in the last couple weeks, there was another article about Fire Emblem and how its perma-death system is just so unforgiving. Naturally, I just could not wait to subject myself to the torture, and to see how it really is. Thomas is also starting his game soon, once he returns

Secret Life of the American Fanboy

3ds

Nintendo has remained as the most recognizable name in video games for over 25 years. I had always had a Nintendo console in my home since as far back as I can remember. The day I had to give away my Super Nintendo because “we couldn’t take it during the move” was the day I

Compromising Consistency: Dead Space 3 and Other Sequels

Decisions, decisions...

A couple of days ago, NowGamer posted an interview with Antony Johnston, the writer of the first Dead Space game.  In the interview, Johnston perfectly sums up a sentiment that I think needs to be stressed in regard to sequels.  If fans expect multiple installments of their favorite games, they must be willing to compromise

Tamagotchi L.I.F.E. and Other Unnecessary Video Game Acronyms

Tamagotchi LIFE

Please do not mistake this article for a criticism of the Tamagotchi app, itself.  Like many people who grew up in the 90’s, I am embarrassingly excited for its release.  At first, my expectations were tempered.  Very rarely am I satisfied when one of my favorite childhood brands gets revamped.  Nostalgia has a way of

CD Changers: The Rise of Digital Distribution

ouya

It is not remotely surprising that this sort of thing is occurring, and that developers are getting behind it.  After all, the rise of digital distribution was always inevitable, right?  There is nothing tangible about a video game, and the tangibility of the distribution process, to this point, has always seemed a little forced.  We

3 Things They Aren’t Saying (Enough) About Ni No Kuni: The Wrath of The White Witch

Piggy back ride!!!

Ni No Kuni has been out for a couple of weeks now, so I would be very surprised if this is the first review you have read.  For the time being, we have to post our reviews a little bit later than other sites.  Studios are not exactly clambering to send us review copies, and