Tag Archives: steam

Shovel Knight’s Amazing Release Trailer Marks the End of Our Long Wait

moonshot1

These days, we hear about upcoming games really early, too early.  If a game reveal strikes our fancy, we sometimes have to wait years to actually play it outside of a showroom floor.  Usually, when we hear about a great new game, it doesn’t even have a release date; it just exists in a hypothetical,

How Valve is Earning $30,000 Per Day From Steam Summer Sale Trading Cards

SteamSlider

Steam trading cards have been around for over a year now, and most people I know still have no idea what they are or how they work.  In my mind, virtual trading cards have no value.  They fall into a category with gym memberships and the extra 14 packets of fire sauce that come with

The Swapper Review: A Game of Clones

the swapper cover

The puzzle platforming genre has undergone a pretty remarkable transformation and resurgence over the past five years, and it still seems to be gaining steam.  It feels like it came out of nowhere.  Before Portal came out in 2007, I barely even noticed the genre existed.  We met briefly back in 1994, when I got

Video Interview With Ubisoft/Nadeo | ShootMania Storm | PAX East 2013

shootmaniastorm

Ubisoft’s booth may have been the most central spectacle on the PAX East 2013 expo hall floor, and the action surrounding ShootMania Storm was a major reason.  They were running live matchups all day, with dozens of PC stations streaming directly to the big screen monitors above.  They even had a host onstage hyping up

Steam’s New Early Access Program is a Tough Sell

steamearlyaccess

Yesterday, Valve launched the Early Access program on Steam, whereby players can purchase games that are still in their developmental stages, long before they are officially released.  The idea is that, by purchasing these alpha builds, players can gain early access to games they find interesting, while contributing both feedback and early financing to the

Sim-Snow Day and the Attack of the Frozen Servers

SimCity1

As you probably know by now from every article you read over the last few days, to say that the SimCity launch was “rocky” would be quite the understatement.  If anything, it was Apollo Creed.  The game has promise, and I really enjoy it.  I’ll leave the formal reviewing to Jon later this weekend.  I’m

CD Changers: The Rise of Digital Distribution

ouya

It is not remotely surprising that this sort of thing is occurring, and that developers are getting behind it.  After all, the rise of digital distribution was always inevitable, right?  There is nothing tangible about a video game, and the tangibility of the distribution process, to this point, has always seemed a little forced.  We

There’s No Old News in Gaming

Flies bugging an apartment are bugging flies.

Sometimes, it’s not good to be late to the party.  For example, when the zombie outbreak occurs, you should probably arrive promptly for the Red Cross’ “Limited Immunization Social.”  Then again, there are occasions when arriving late to the party is not only acceptable, but remarkably advantageous.  If Tiffany invites you to the secret senior